Fair Slice
Food flies up, you swipe, and the game tells you how fair your cut was: 49% | 51%.
Fair Slice is a one-swipe arcade game about cutting evenly. Cakes, toast, cheese, tofu, melon slabs, sushi rolls and omelettes get tossed into the air. Drag a fast swipe straight through one and it splits into two real pieces, each labelled with the share of the area it ended up with. Land close to 50/50 for a Perfect, string Perfects together for x1.5, x2 and x3 combos, and don't let food drop off the bottom.
Two ways to play
- Endless mode: three hearts, faster throws, and a spiky hedgehog that costs a heart if you slice it.
- Campaign: 40 levels in 8 worlds, each introducing a twist, such as spinning food, cutting to a 1:2 or 1:3 ratio, swinging food, "don't cut the crossed-out food" and two cuts into three equal pieces. Earn up to three stars per level.
Features
- Real geometric slicing: the percentages come from the actual area of each piece.
- Unlock new blade trails and extra foods with stars and high scores.
- Tracks your best score, longest Perfect streak and average evenness.
- Works with mouse and touch, in landscape or portrait.
- English and Chinese interface.
A swipe has to be quick (slow dragging doesn't count), so aim, commit and let go.
Made with AI-assisted tools (code, art and audio generated with AI, then curated and tested by the developer).
Controls
- Mouse: hold the left button and drag quickly across a piece of food to cut it. Click the on-screen buttons for menus, pause and sound.
- Touch: swipe a finger quickly across the food. Tap the on-screen buttons for menus, pause and sound.
- Keyboard: not used. Cutting needs a swipe.
Made with AI-assisted tools (code, art and audio generated with AI, then curated and tested by the developer).
| Published | 7 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Gamgtq |
| Genre | Action |
| Made with | Phaser |
| Tags | Anime, Arcade, Casual, Cute, Food, mobile-friendly, precision, Singleplayer, slicing, touch-controls |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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