Squishy Lab
A small toy for when you want your hands busy. Grab a squishy, pull it, squash it, let go and watch it wobble back. It has a face, and the face reacts: it squints when you press, looks surprised when you stretch it, and smiles when you let go.
Every squishy is a real soft body (a ring of springs with air pressure inside), so the shapes you get are never the same twice. Each of the 12 toys behaves a little differently. Mochi stretches far, dough keeps some of the shape you gave it, slime sags downward, the bouncy ball can be flung against the walls, the balloon pops if you squeeze too hard, and bubble wrap gets popped one bubble at a time.
Complete the little orders at the top of the screen (squish three times, flatten one to a set size, stretch it tall, pop some bubbles) to earn stars and unlock the next squishy. There are three daily tasks, and one squishy each day counts double. When you only want to play, the eye button hides every bit of UI.
Features
- 12 squishies with different physics and sounds
- Soft-body physics with expressive faces
- Orders and daily tasks that hand out stars, never a game over
- Relax mode that hides the interface
- English and Chinese, switchable in-game
Controls
- Mouse: click and hold on a squishy to grab it, drag to stretch, release to let it snap back. Press just outside it to poke. Flick and release to throw the bouncy ball. Click the shelf at the bottom to switch squishies, and click the orders card to open the lab panel.
- Touch: the same, with one finger. Swipe the shelf sideways to browse.
- Keyboard: not used.
Made with AI-assisted tools (code, art and audio generated with AI, then curated and tested by the developer).
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Gamgtq |
| Genre | Simulation |
| Made with | Phaser |
| Tags | asmr, Casual, collecting, Cute, mobile-friendly, Physics, Relaxing, sensory, Singleplayer, stress-relief |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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