Drop fruit into a glass jar, merge matching pairs into bigger ones, and try to grow a watermelon. The catch: every so often the jar tips over and the whole pile rolls to one side.

How to play
Aim the fruit at the top of the jar and let go. Two of the same fruit that touch merge into the next size: blueberry, grape, kumquat, lemon, orange, cantaloupe, watermelon. If anything stays above the red line for about two seconds, the run is over. About every 18 seconds the jar shows a warning, then leans for several seconds before settling back. Stack for the lean, and watch for accidental chain merges when everything slides.

Features

  • Physics-based merging with a jar that tilts on a timer (12 degrees, steeper after 1,500 points)
  • Quick combo bonuses when merges follow each other within 1.5 seconds
  • Two watermelons colliding trigger a "Jar Shake" that pops every small fruit and gives bonus points
  • One optional "shake and continue" per run clears the small fruit if you top out
  • A fruit collection page that lights up each fruit the first time you make it, plus a best-score record
  • Hand-painted watercolor kitchen look, English and Chinese interface (switch on the title screen)

Controls
Mouse: move to aim, click to drop. Touch: hold and drag to aim, release to drop. Keyboard: Left/Right (or A/D) to move, Space to drop.

Controls

  • Mouse: move to aim, left click to drop the fruit.
  • Touch: press and drag to aim, release to drop.
  • Keyboard: Left / Right arrows (or A / D) to move, Space to drop. Space also starts the game and restarts after a loss.

Made with AI-assisted tools (code, art and audio generated with AI, then curated and tested by the developer).

Leave a comment

Log in with itch.io to leave a comment.